![]() ![]() Compared with the daunting informational meal of Persuasive Games, his recent release, How To Do Things With Videogames, is just a snack: snappy, but not seminal. His 2007 book, Persuasive Games: The Expressive Power of Videogames, is widely considered gospel for its exploration of the tools available to game developers and how they can be used to do more than just entertain. To Bogost, average people are gamers because video games have become so prevalent as to be unavoidable. ![]() The cover of Ian Bogost's latest book shows an average urban street corner, except the pedestrians' heads have been replaced with brightly colored shapes and pixelated icons. University of Minnesota Press, 192 pp., $18.95 How To Do Things With Videogames by Ian Bogost ![]()
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